
Multiplayer Race Preview
Gameplay capture focused on real-time racing and multiplayer presentation.
Open video
Racing
Car Racing Game is a Unity multiplayer racing game designed for real-time competition, with AI support to create a more dynamic racing environment across different modes.

Role
Developer
Year
Prototype
Platform
Android, iOS
Focus
Multiplayer racing with AI-assisted gameplay
Skill Loadout
Main tools and systems connected to this case study.
Vehicle controller tuning
Race state management
AI opponent behavior
Checkpoint validation
Mobile performance awareness
Media Breakdown
Multiple short clips make it easier to review specific systems without watching one long unstructured video.

Multiplayer Race Preview
Gameplay capture focused on real-time racing and multiplayer presentation.
Open video
Race Gameplay View

Race Mode View
Real-time multiplayer racing game with AI support. This case study is structured to make the contribution, technical choices, and production thinking easy to review in a focused project walkthrough.
Built the racing gameplay prototype in Unity.
Added AI behavior to keep races active outside pure player-versus-player sessions.
Structured multiple race modes for replayability.
Started with vehicle handling and track readability.
Added race state management for countdowns, laps, finish order, and mode rules.
Layered AI behavior into the race loop to support more dynamic sessions.
Tune vehicle controls and camera follow.
Implement checkpoints, lap validation, and finish states.
Add AI racer behavior.
Prepare mobile builds for Android and iOS.
Keeping controls responsive while maintaining racing speed.
Making checkpoint and lap validation reliable.
Using AI racers to make sessions feel populated and competitive.
A Unity racing prototype showing vehicle gameplay, AI behavior, and multiplayer-ready race structure.
Add race replay clips.
Document AI pathing and checkpoint logic.
Add mode-specific race views.
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